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Sports Betting Glossary
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One dollar: $100.00 in betting action.
Outlaw line: Term for the earliest line in sports betting. This is an
overnight line which only a handful of players are allowed to bet into.
Over: A bet on whether the combined total of the points/goals scored by the two teams will exceed a specified number.
Parlay: A bet on two or more teams or outcomes where the original stake
and winnings are reinvested on the next wager. All selections must be
correct for the parlay to win. In the event of a push or a game
cancellation, the parlay reverts to the next lower number (e.g. a
four-team parlay becomes a three-team parlay).
Pick'em game: A game where neither team is favored.
Pointspread: The handicap, or head start, which the favorite gives to the underdog for betting purposes.
Press: To wager a larger amount than usual.
Prop (proposition) bet: A special wager offered by the sportsbook on
unique and various topics. These wagers can be on sporting events,
politics, and even trial outcomes. The wagers use the moneyline format
of payoff odds and might include who scores the first touchdown in the
super bowl, who will win the next presidential election, or whether or
not O.J. will be found guilty.
Price: The odds or pointspread.
Puppy: The underdog.
Push: When a contest ends with no winner or loser for wagering purposes.
Round robin: A series of three or more teams in two-team parlays.
Run down: All the lines for a specific date, sport, time, etc.
Runline: In baseball a spread used instead of the moneyline.
Runner: One who places bets for another.
Scout: Person who waits for what he thinks is an unusually strong wager.
Sharp: A sharp is a sophisticated or professional gambler.
Sides: The names of the two teams playing - the underdog and the
favorite.
Single action: An "if bet" that's processed only if the precedent bet
wins.
Spread: An abbreviated form of pointspread.
Square: A novice when it comes to sports betting.
Steam: When a line starts to move rapidly.
Most "steam games" do not
necessarily reflect objective circumstances, but are games that a mass
of bettors are drawn to for some reason.
Store: A bookie or sports
betting establishment.
Straight bet: A wager on just one team or horse.
Taking the points: Betting the underdog and its advantage in the
pointspread.
Taking the price: Betting the underdog and accepting money odds.
Teaser: A bet on two or more teams where the line on each team is
adjusted in the favor of the bettor. Like a parlay, all selections must
be correct for the teaser to win.
Ticket: A sports betting wager.
Tie: A wager in which no money is lost or won because the difference in
the teams' scores were equal to the number of points in the given line.
Total: The combined amount of runs, points or goals scored by both
teams during the game, including overtime. (see Over or Under).
Total bet: A proposition bet in which the bettor speculates that the
total score by both teams in a game will be more or less than the
figure posted by the sportsbook.
Tout: Someone who sells their expertise on sports wagering.
Under: An under is a wager in which the bettor guesses that the total
points/goals scored by two teams will be less than a certain figure.
Underdog: The team perceived to be most likely to lose. Also known as
the "dog" in sports betting terminology.
Value: Getting the best odds on a wagering proposition; the highest
possible edge.
Vigorish: The bookmaker's commission on a losing bet; also known as
"juice".
Wise guy: A well-informed or knowledgeable handicapper or bettor.
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Trendbetting
Nuetral Zone
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In sports gambling
you win with
Bet On Trends.
Bet Against Trends.
(Nuetral zone teams are
a crap shoot)
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